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Assassin's Creed III

Assassin's Creed III / PlayStation 3
$4.00
buysell
editor score 8.5
user score 7.7
CollectionWatchlist
Release Date

10/30/2012

Genre

Action-Adventure

Themes

Sci-Fi

Martial Arts

Alternate Historical

Mayan

Action & Adventure

Developer

Ubisoft Annecy Studios

Publisher

Ubisoft Entertainment

Overview

Assassin's Creed III is the fifth home console release in the Assassin's Creed franchise developed and published by Ubisoft. It features a brand new playable character (Connor Kenway) in a brand new time period and environment (North America during the American Revolutionary war). It's also the conclusion of Desmond Mile's story. The game also features multiplayer and Uplay connectivity.

The game was released on October 30th, 2012 on all major consoles (PC and Wii U versions were released a month later), receiving critical acclaim.

Development

Assassin's Creed III's development started immediately after Assassin's Creed II by a separate team that did not work on Brotherhood or Revelations. In late February 2012 various pieces of art and promotional material started to pop up on the internet depicting an assassin wielding Native American weapons seemingly in the middle of the American Revolutionary War. Ubisoft subsequently released the cover art for the game, set up a teaser website, and a few days later released an official trailer.

Gameplay

Basic Gameplay

Combat makes up for a large part of the gameplay.
Combat makes up for a large part of the gameplay.

Assassin's Creed 3 is a third person action game with elements of parkour and stealth. The game focuses on sneaking around as well as combat. The player spends most of the game playing as Connor, an able bodied assassin who's skilled with tomahawks, his bow, as well as the assassins' signature weapons, the hidden blades. The game's combat works around a three button system where players can choose to either counter an enemy, strike an enemy, or break the defense of an enemy. Combos and counters are different depending on the weapon wielded by Connor. Aiming and shooting with a gun or the bow is handled through both auto aim and the manual aiming depending on the situation. Many of Connor's attacks are also context sensitive. For example, with the series' iconic hidden blade, Connor will discretely stab an enemy when in stealth, leap in the air to stab an enemy to the ground while running, or perform a variety of slashes while in open combat.

Much like other games in the series, AC 3 gives players the ability to sneak their way around the environment. Connor can hide in a variety of places such as hay bales, bushes, or crowds. Open doors and windows make for speedy escapes through buildings, while the new rope dart lets players reel enemies in from a distance. Enemy awareness is indicated via a cone over their heads that progressively fills as long as Connor is visible. The more Connor provokes the enemy factions by killing their troops, the more wanted he'll become. This means that, if pushed far enough, enemy troops will attack Connor on sight. Wanted levels can be decreased by bribing town criers, tearing down wanted posters, or paying to stop the production of wanted posters altogether. When the enemy is in pursuit, Connor must become incognito by hiding, or escape the area entirely.

Naval Gameplay

AC 3 introduces naval gameplay where Connor serves as the captain of a ship waging war off the coast of colonial America, or in the Caribbean. Sailing is done according to wind currents which dictate how fast the Connor's ship goes. Connor can choose how much the sails on the ship are unfurled. Going full sail increases speed while going half sail lowers speed but increases maneuverability. Combat is fought using the ship's cannons and swivel guns. The cannons allow for high damage along the broadside of the ship, but cannot be aimed independently of the ship's orientation.The swivel guns can be aimed freely but do not do enough damage to harm larger ships unless a weak spot is exposed. The ship can be upgraded with increased firepower, different types of ammo, more health, and more.

The Environment

Hunter or hunted?
Hunter or hunted?

Assassin's Creed 3 introduces new environmental hazards in the form of wildlife. Most of the wildlife consists of hare, raccoon, deer, and other harmless hunting targets. However bears, wolves, and other predators stalk the frontier. The game offers hunting gameplay where Connor is encouraged to skin and gut all the different kinds of animals in the different hunting areas (skinning animations are entirely skippable). Hunting makes up for a large part of the game. Players can set up snares and bait animals. The quality and type of bounty is determined by the way in which the animal is killed, with snares and the hidden blade providing the most intact, and lucrative reward. Rewards from hunting can be sold, or used for crafting on the Homestead.

Connor is much more mobile than previous Assassin's Creed protagonists. In addition to standard city parkour, Connor is able to climb up trees, jump across branches, and scale rocky cliffs. The environment changes as time progresses both in gameplay, and in the story. Snow can blanket the ground during winter months, while a dynamic weather system can cause rain at any time.. Synchronization points are also present in the game, usually represented as the tallest building in a district or the tallest tree in an area. Finding a synchronization point reveals all hidden objects on the map in that area.

Liberation Gameplay

AC 3 is set in two major cities: Boston and New York. Each city is initially under Templar control. Districts of the city can be liberated by completing side missions such as killing Templar targets or putting down rabid disease spreading dogs. Once Connor has completed all of these side missions in a district, a Liberation Contract is unlocked. These missions introduce Connor to new Assassin Recruits for his guild and give him new recruit abilities to make use of.

Assassin's Guild

The assassin's guild system makes a return, giving Connor access to a variety of assassin recruits that he can command. The recruits can be commanded to perform a multitide of tasks. Connor can command them to assassinate a target, either up close or from afar. They can dress up as Redcoats with Connor as their prisoner to allow him to infiltrate heavily guarded areas. They can start riots to distract guards, and much more. Connor can also send his assassin recruits on their own missions. Completing missions rewards the recruits with experience to rank up to improve their skills and equipment. Completing missions also rewards Connor with money and items for crafting and trade.

The Homestead

The Homestead is Connor's main base of operations. From there he can perform a variety of helpful actions. Connor can conduct crafting and trade to increase his income, or gain access special weapons and upgrades. He can complete Homestead missions to attract new craftsman to his land, and improve the variety of items they can create. The Homestead acts as Connor's armory, allowing him to change his wardrobe and weapon choices. The Homestead also acts a repository for all of the trophies that Connor receives for completing various tasks and can be viewed by walking around his house and interacting with them.

Collectibles

Hidden objects such as feathers make a return in the game as well as chests which must be lock picked via a minigame. There are also a few new collectibles. Pages of Benjamin Franklin's Almanac are floating around both New York and Boston. As Connor collects these pages, he unlocks new recipes for a selection of colonial era inventions for decoration at the Homestead. Peg Leg trinkets are scattered throughout the colonies and can be exchanged for information on the location of buried treasure.

Characters

The series' habit of incorporating historical figures into their story-lines returns with full strength, as George Washington, General Charles Lee, Benjamin Franklin and more are involved in the plot of the game. Throughout the course of the story, players also play as a young Connor, series protagonist Desmond Miles, and Connor's father Haytham.

Plot

Assassin's Creed III begins where Assassin's Creed: Revelations left off as Desmond and the other Assassins locate the temple hinted at in the ending of the earlier game. Once inside, Desmond is sent back in the Animus to continue his training and to attempt to locate some answers as to the temple's mysteries.

Haytham
Haytham

The Animus puts him in the shoes of Haytham Kenway, a London-based assassin, in the year 1753. After acquiring a mysterious amulet through assassination, Haytham is tasked with locating a First Civilization ruin in the American colonies. After an eventful boatride, Haytham arrives in Boston, where he is greeted by Charles Lee, an officer under General Braddock of the British army. Haytham is revered by Charles, who one day hopes to join the order to which Haytham belongs. Following a list he was given back in England, Haytham locates and brings together several like-minded individuals and begins his search for the ruins of the First Civilization by befriending native tribes.

Haytham learns that a native tribe, the Mohawk, have been oppressed by a slaver. As a gesture of good faith, Haytham rescues several enslaved natives and kills the slaver. This brings him into contact with a native woman named Kaniehti:io (Ziio), who he uses as a primary conduit with the natives in the region. Haytham learns that General Braddock has been planning to drive Ziio's people away and forms a plan to ambush Braddock as he leads an expedition against the French. Allied with several native tribes, Haytham leads the assault and personally executes Braddock. This is sufficient to gain Ziio's trust, and she takes him to their only known First Civilization ruin. Haytham attempts to gain access to the ruin using the amulet, but is unable to do so. Distraught, Haytham and Ziio share a passionate moment in the temple.

Following this, Haytham calls a meeting with all the men he had recruited and begins an induction ceremony for Charles. It is at this point that it is revealed that Haytham is in fact a Templar, and not an assassin as previously assumed.

The Animus then focuses on Ziio, who is revealed to have been carrying Haytham's child. She names the boy Ratonhnhaketon. Then the game changes to the perspective of Ratonhnhaketon as he is going to play with his friends. As he is playing hide and seek with his friends he is grabbed from his hiding place by Charles Lee who talks and then Ratonhnhaketon asks Charles Lee "What is your name?" he replies with "Charles Lee, why?" then Ratonhnhaketon says "So I can find you" he is then knocked out. He then awakes and returns to his village to find that it is on fire he goes through the village to find his mother trapped in the fire and tries to save her she then tells him to go and says that she will always be with him. He is pulled out of the fire as the roof collapses, then time jumps a few years and Ratonhnhaketon is now a teen and out teaching his friend to hunt and climb trees.

After Ratonhnhaketon teaches his friend how to hunt they split up and try to collect food for the village, after a while he goes looking for his friend, Ratonhnhaketon sees him run past and then see a bear chasing him. After dodging the attack from the bear Ratonhnhaketon returns to the village and then is involved in a ritual where he is handed the Apple of Eden and is spoken to by Juno and told to go and find a man to help him train to be an assassin, Achilles Davenport.

Achilles teaching Connor.
Achilles teaching Connor.

Achilles is an old member of the Assassin's and master swordsman. Reluctant to train Ratonhnhaketon at first, he ends up revealing what the assassin order really is and begins teaching him, after renaming him Connor for practical reasons (it's revealed at the end of the game that Connor was the name of Achilles's son who died at the age of seven). It's revealed to Connor that the Templar order has become organized in the region, lead by Haytham and his second in command Charles Lee.

Connor begins killing the Templars, working his way up the ladder. He ends up teaming up with the rebels and becomes a key figure in the American Revolution (for example, he dumps the tea into the bay during the Boston Tea Party). He earns the trust of certain key figures such as George Washington (saving the Commander from an assassination plotted by Charles Lee) and is there for the signing of the Declaration of Independence.

At the same time back in the present, Desmond travels the world ( NYC, Brazil, Italy) to find power sources to open the door behind which all the answers are hidden. The key to said door is held by Haytham in the 18th century and Desmond needs to figure out where it's hidden in the 21st century. Desmond's father is captured Warren Vidic during one of the missions and is held hostage at the Abstergo headquarters. Desmond frees his father thanks to the Apple and proceeds to make everyone at Abstergo commit suicide (thanks to the Apple), thus getting rid of Abstergo once and for all.

George Washington
George Washington

Back in the Animus, Connor ends up having to team up with his father when a target is both a liability for the Templars and the Assassins. Kenway begins to bond with Connor and it's revealed that it wasn't the Templars and Charles Lee who killed Connor's mother but George Washington who ordered the strike on Connor's village in an effort to keep the Natives from cooperating with the British. Connor thus severs ties with both George Washington and his father, concentrating solely on finding and killing Lee, despite a dying Achilles warning him that his father is not a non issue.

Connor hatches an elaborate scheme to find and kill Lee by shelling New York. After making it inside of Lee's compound, Connor finds his father, who had warned Lee of Connor's arrival. Connor has no choice but to kill Kenway who admits that despite their differences, he's still proud of his son. Kenway did not have the key that Desmond was looking for, having given it to Lee. Connor eventually hunts down Lee several weeks later and after a chase that both brutally injures Lee and Connor, the assassin kills the Templar and gets the key.

Connor is then visited by Juno who tells hime to hide the key somewhere where it couldn't be found. He hides it where Achilles is buried, allowing Desmond to find it. In the present, Desmond succeeds to unlocking the door and is faced with a sphere and Juno. Juno claims that all that he must do to save the earth is to touch the sphere. Minerva intervenes, claiming that Juno has been scheming all along and that by touching the sphere he'll release Juno onto the world for her to rule over mankind. Minerva goes on to saying that the incoming solar flare will kill most but not all of mankind and that they'll be able to rebuild. Exasperated, Juno reveals that this will only lead to a new cycle for humanity, as Desmond will become a sort of Christ figure among men ultimately leading to religious oppression for all of mankind.

Desmond decides to side with Juno, stating that the loss of life is to large to seriously consider Minerva's plan. He touches the sphere, which instantly kills him. Humanity is protected by the solar flare and Juno goes on to rule humanity.

Retail Versions

Limited Edition (NA region)

NA Limited Edition
NA Limited Edition
  • ACIII game
  • 9.44-Inch Connor statue
  • Embroidered 28x48-inch Assassins Creed-inspired colonial flag
  • 3-inch metal belt buckle
  • George Washington's Notebook

Freedom Edition (UK region)

We fight for FREEDOM!
We fight for FREEDOM!
  • ACIII game
  • Alex Ross' Steelbox
  • Collector's Box
  • Connor's Figurine
  • George Washington Notebook
  • 2 Single Player DLC titled "Ghost of War" and "Lost Mayan Ruins"
  • Multiplayer character titled "Sharpshooter"

Join or Die Edition (UK region)

Join or Die Edition
Join or Die Edition
  • ACIII game
  • Collector's Box
  • Connor's Medallion
  • George Washington's Notebook
  • Single Player DLC "Ghost of War"
  • Multiplayer character titled "Sharpshooter"

Wii U Version

The Wii U version of the game contains some exclusive features. The game can be played on the gamepad's screen. When the game isn't being played on the gamepad, the controller's screen is used as a map. Like in other versions of the game, the map shows feathers, posters, as well as the location of fast travel markers and objectives. By interacting with the touchscreen, players can whistle into the controller's microphone to call Connor's horse.

The Wii U version
The Wii U version

The Wii U version has a 3D option which also applies to when the game is being played on the gamepad. On the gamepad, the game can be played in 3D by using magenta tinted glasses or by simply using your eyes, in which case the image is split in two. Like for the 3DS, the level of 3D can be determined thanks to an option (1 being the minimum amount of 3D, 10 being the maximum amount).

Downloadable Content

 

Assassin's Creed III downloadable content will feature "The Tyranny of King Washington", an all-new single-player campaign told through three episodic content packs that let gamers explore an alternate history of the events following the American Revolution.

There will also be new maps and characters to expand the multiplayer portion of the game.

Season Pass

Ubisoft has announced a Season Pass for ACIII, which grants access to all five upcoming downloadable content packs. At $30, it offers a 25% savings over the individual pack prices, and grants early access to the first DLC pack one week before other gamers.

Pre-Order Bonuses

Amazon.com

  • "Captain of the Aquila" single player character
  • "Boarding Axe" weapon unlock

Game Stop

  • "Lost Mayan Ruins" single player mission
  • "Sawtooth Sword" weapon unlock

Wal-Mart

  • "A Dangerous Secret" single player mission
  • "Flintlock Musket" weapon unlock

Best Buy

  • "Ghost of War" single player mission
  • "Pontiac's War Club" weapon unlock

Target

  • "The Redcoat" multiplayer character
  • "Colonial Assassin" character armed with Scottish Flintlock weapon

PlayStation 3 Exclusive Content

The PS3 gets an exclusive four-mission arc that weaves the story of Benedict Arnold into the Assassin's Creed universe. It begins with General Washington hearing of a rumor of turncoats overthrowing West Point, a critical fort that controls supply lines to the Colonies. He asks Connor to infiltrate Benedict Arnold's loyalist network and flush out spies, and put a stop to the planned attack on West Point.

Efforts were taken to make some of the story beats historically accurate, with some scenes having the actual words spoken by key people during the events at West Point. But liberties were taken in other aspects of the story in order to weave it into the Assassin's Creed fiction. According to scriptwriter Matt Turner:

Who was there, what they did, and what happened to them is as precise as the history books would allow.

PC System Requirements

Minimum System Requirements:

  • Supported OS: Windows Vista (SP2) / Windows 7 (SP1) / Windows 8
  • Processor: 2.66 GHz Intel Core2 Duo E6700 or 3.00 GHz AMD Athlon 64 X2 6000+ or better recommended
  • RAM: 2 GB (4 GB recommended)
  • Video Card: 512 MB DirectX 9.0c-compliant with Shader Model 4.0 or higher (see supported list)*
  • Sound Card: DirectX 9.0c-compliant (5.1 surround sound recommended)
  • DVD-ROM: Dual-layer drive
  • Hard Drive Space: 17 GB
  • Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
  • Multiplayer: 256 kbps or faster broadband connection
  • Supported Video Cards at Time of Release:
  • AMD Radeon HD 3870 / 4000 / 5000 / 6000 / 7000 series or better
  • NVIDIA GeForce 8600 GT / 9 / 100 / 200 / 300 / 400 / 500 / 600 series or better