Set decades before the events of the Valkyria Chronicles trilogy: The tiny country of Jutland finds themselves in the crosshairs of the Ruzhien Empire, who have used massive stores of Ragnite to grow into a powerful military and economic superpower. Five friends within Jutland launch their conspiracy to spark a rebellion against Rus, dragging the elite anti-Valkyria unit "Vanargand," plus the Princess of Jutland and her retainer, with them on their quest for vengeance.
Unlike other titles in the franchise, Revolution's gameplay has more of an action focus and has switched out turn-based strategy for real-time battles using fewer units as they infiltrate and destroy enemy bases. Enemies and allies alike no longer stand still taking potshots at active units, but will act and react according to their AI.
Players prepare for each mission at their base, which is no longer a series of menus but an actual place the main character can run around and interact with his allies.
Every character is capable of carrying a melee or long-range weapon, and on top of that, have unique skills that can be called upon to help their allies or harm enemies.
Player characters can permanently die if left untreated on the battlefield.