With an extensive single player campaign set in the Battletech universe and a robust multiplayer component, MechAssault established itself as one of the first hit releases of the original Xbox console. MechAssault was one of the Xbox's most successful online games, as well as one of its first, allowing players to go toe-to-toe in large scale, fast-paced mech combat.
Unlike previous MechWarrior games, MechAssault puts the camera behind the player's mech instead of within the cockpit, allowing for a wider field of view while simplifying gameplay, which represented a fairly significant departure. Most mechs have three offensive weapons and a single, unique defensive weapon (some smaller mechs only have two offensive weapons, and various mechs do not have a defensive weapon at all). Offensive weapons come in three flavors: energy, ballistic, and missile. Defensive weapons range from jump jets to cloaking to a flare which guides incoming missiles away from your mech. Since no two mechs are alike, MechAssault allows plenty of different gameplay styles due to the unique weapon loadouts of each mech.
In Campaign, the player takes on the role of a nameless MechWarrior whose objective is to stop the Word of Blake from destroying the planet of Helios. The player will "unlock" various mechs throughout campaign, allowing the option to choose different mechs with different playstyles to complete each mission. Once campaign mode is completed, the Ragnarok and Ymir mechs are unlocked for multiplayer.
While mech customization is somewhat limited, MechAssault provides players with 21 different mechs in total, many of which have the same chassis but unique weapon load outs. The variety of different vehicles, as well as five separate multiplayer game types, gave MechAssault the hardiness to stay as one of the most popular Xbox Live-enabled games in the platform's history.
The Uller is extremely versatile and touts a potent arsenal of weapons that provide striking power at all ranges. It is fast, very well armored, and makes a great reconnaissance Mech.
Tied for the fastest Mech in the game, the Corvus sacrifices armor and firepower for pure speed and maneuverability.
The Owens has become a staple for front-line regiments. It’s lightly armored, but fast, and can carry all, Inner Sphere electronic components. It rarely engages an enemy directly but uses its superior electronics and LRMs to provide support for heavier Mechs.
Ton for ton, the Cougar is probably the best Mech out there. With its low profile and high speed, it’s very hard to hit and has a powerful weapons package for its size
The Uziel combine maneuverability with firepower and decent armor; it is a good performer in any role. With its speed and jump jets, it’s ideal for hit-and-hide tactics.
The Vulture is aptly named for its hunched shoulders, protruding head, and bird-like legs Its lower-torso Omni slot add to its versatility, and its huge twin missile racks can carry more missiles than any other Mech. It is very good in a fire support role.
Slow but extremely rugged, the Catapult is best used as a standoff thread where it can use it long-range missile racks. It is designed for second-line defense but with strong offensive capabilities.
The Thor offers mobility and short- to medium-range capability. It successfully blends firepower and maneuverability, and it can dish out a lot of damage in any terrain.
Similar in tonnage, maneuverability, and profile to the Thor, the Hellbringer has a dirty little trick that allows it to overheat enemy Mechs with its flamethrower while still packing enough firepower to take out enemies from long-range.
The Mad Cat was the first Clan 'Mech to appear in the Inner Sphere. It also has been the most used. It offers an array of weapons but is particularly lethal with its missile packs.
The sight of an Atlas still makes even the most experienced MechWarrior break out in hives. The head, torso, and weaponry create a perfect combination of function and fear factor. It is built to inflict a lot of damage on its enemies.
The ultimate combination of armor and firepower, the Ragnarok’s unstoppable Lava Cannon and quickly-recharging damage shield allow this massive Mech to burn through enemies like butter.
More a suit of PowerArmor than a Mech, the Elemental is extremely weak by itself, but in numbers can take down even the largest of enemy behemoths.
System Link compatible
Xbox Live features- Online Multiplayer, Friends support, Downloadable Content, Voice Chat