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Call of Duty: Black Ops

Call of Duty: Black Ops / Xbox 360
$11.00
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editor score 9
user score 8.5
CollectionWatchlist
Release Date

11/09/2010

Genre

First-Person Shooter

Modern Military

Espionage

Themes

Espionage

Modern Military

Vietnam

Developer

n-Space, Inc.

Publisher

Activision

Overview

Welcome to the jungle.
Welcome to the jungle.

Call of Duty: Black Ops is a first-person shooter developed by Treyarch and published by Activision (published by Square Enix in Japan). The seventh installment of the Call of Duty series, the campaign is set during the early era of the Cold War, as players control members of the United States black operations unit known as the SOG (Studies and Observations Group). The game was released on November 9, 2010 for the Xbox 360, PlayStation 3, PC and Wii, with a Nintendo DS version developed by n-Space. A Mac version is coming during the fall of 2012.

Multiplayer retains the experience point system put in place in Call of Duty games since Call of Duty 4: Modern Warfare. However, along with removing some restrictions with level unlockables, Call of Duty: Black Ops adds a currency system that is earned during gameplay and is used to buy most accessories. The game also introduces customizable face paints, fully-customizable emblems, character models that depend on which of the first Perk to use (instead of weaponry), "Contracts" (which allow players to earn money and experience by achieving certain goals in a specific amount of time), customizable game modes (along with a File Share system similar to Halo: Reach to store custom game modes), split-screen support in online multiplayer, automatic replay saving (which can be watched, alone or with others, in the Theater Mode), "Wager Matches" (which allow players to gamble their money in one of four special six-player free-for-all game modes), and "Combat Training" (which allows players to practice against AI opponents).

Zombies from Call of Duty: World at War makes a return with two distinct scenarios (one of which must be unlocked by completing the game). A third scenario was added with the "First Strike" DLC add-on. Accessing a secret terminal from the main menu allows players to play either a special deliberately-retro twin-stick shooter known as "Dead Ops Arcade" or Zork I: The Great Underground Empire.

A fourth new scenario was introduced with the second "Escalation" Map pack, called Call Of The Dead, which is a tribute to horror movies, with an all-star cast, allowing players to take control of Danny Trejo, Sarah Michelle Gellar, Robert Englund and Michael Rooker, with legendary horror movie writer George Romero as a boss zombie.

The zombie storyline continued with the introduction of the "Annihilation" Map pack, introducing the map "Shangri-La". it follows the Four original characters into a resort-like map, filled with multiple traps and narrow corners. this map introduces female zombies, a new Wonder Weapon called the 31-79 JGb215, monkeys that drop a power up in a roulette-like manner, and a special means of obtaining all the perks.

The final Zombie experience added was the " Moon" map from the "Rezurrection" DLC. this map takes place on a colony on the moon, with all the characters in space suits. the level takes into account the moon's gravity, affecting movement of both the zombies and the players, as well as featuring a new wonder weapon named the Wave/Zap Gun, which causes zombies to swell up and explode. the map also features, for the first time in the series, a survival like area of the map where there are no rounds, but infinitely spawning zombies and hellhounds.

Those who Purchased the "Hardened" and"Prestige" versions of Black Ops were allowed access to play the zombie maps of World At War, which were eventually made available to the public through the "Rezurrection" map pack. those who bought the Hardened or Prestige editions received the aforementioned map pack for free.

Story

The plot is based during the Cold War and spans many locations and conflicts through different periods of time. You play most of the game as Alex Mason, an American black ops specialist. The majority of missions take place as memories while Mason hallucinates random sequences of numbers being all around him. As he tries to recollect his memories and understand what's happening to him (with the assistance of the interrogators), the player goes through a variety of missions that led up to Mason's current state.

The Vietnam War.
The Vietnam War.

The game starts off with Mason waking up in an interrogation room, strapped to a chair that electrocutes him. In front of him are multiple screens and a man with a deep voice asks him questions that Mason can't seem to answer. Mason keeps seeing weird numbers and the voice wants to know what these numbers mean. After resisting, Mason decides to co-operate. The voice wishes to know where things started off, during the battle of the Bay of Pigs. This real life operation occurred in the 60s where the CIA trained Cuban insurgents to take down Castro. The scene starts with Mason in a bar with special ops Bowman and Woods. Things go bad real quick when the cops arrive and the group has to flee. Mason drives his car into a police barrage and the game suddenly flashes white and teleports the player several hours later with Mason about to attack Castro's palace along with Cuban insurgents. After a lot of shooting, Mason assassinates Castro and his prostitute. The squad make a run for their plane but while it's taxiing to take off, the Cubans block off the run way. Mason decides to sacrifice himself by jumping off the plane, taking control of an AA gun and blowing up the roadblock. The squad gets away but Mason is captured.

Alex wakes up face to face with Castro. What he killed was a doppelganger. There was a leak in the intel and Castro knew the Americans were coming. Castro is working with a Russian called Dragovich. Castro gives Mason to Dragovich who sends him to Vorkuta, a mining gulag in Siberia. There Alex meets Reznov who becomes his only friend. Together they plan to break out of the gulag through a 5 phase revolution. They succeed but are gassed by the Soviets. Reznov helps Mason get up and both get on motorcycles and in a call back to "The Great Escape" ride them out of the gulag. Alex manages to make it and jump on a train but Reznov is caught. Mason makes it back to the USA and meets with Secretary McNamara who leads him to the Pentagon and President Kennedy, who gives him a top secret mission to assassinate Dragovich. During this scene, numbers play in Mason's head and he has weird hallucinations including one where he pulls a gun on the president. Despite all this, Mason makes his way to a launch site in Russia where Dragovich is said to be. There he meets Woods and together they sabotage the launch site and go after Dragovich who apparently dies in a car crash.

Weaver ready for the assault.
Weaver ready for the assault.

Several years pass and Mason begins to obsess over Dragovich, believing that he's still alive. Mason is sent to Vietnam to locate an informant who has intel about Soviet activity in the region. There Mason reunites with Woods and Bowman and together they go on a killing spree through Vietnam and meet the informant, who's in fact Reznov. Reznov reveals that Dragovich is in fact still alive and so is his right hand man. Dragovich is creating a super bio-weapon that goes by the name of Nova 6. Reznov also explains how he ended up in the gulag in the first place. Right after the second world war, the Soviet army was conducting operations to eradicate the last of the Nazis that were still posted in Siberia. A Nazi Scientist by the name of Steiner had decided to co-operate with the Soviets by giving them an extremely powerful Bio-weapon that would give them the upper hand on the Americans. After fighting through the last of the Nazis, Steiner brings the Soviets to a wrecked ship frozen in ice. There they find Nova 6 and Dragovich decides to test it on his own soldiers. Disgusted, Reznov rebels and is left for dead as the two evil generals escape. Reznov places charges in the boat, blowing it up and escapes.

Back in the 60s, agent Hudson is following a lead in Hong-Kong. The informant is about to reveal what the numbers are about but is killed. The informant tells Hudson and his squad about a mountain base where Steiner can be found. Steiner is not there but the numbers and the main cities where the bio-weapon will be released. Steiner tells Hudson (via intercom) that Dragovich is eliminating anyone he doesn't need anymore. Fearing for his life, he wants Hudson and his squad come and get him at Rebirth Island.

The SOG get close air support.
The SOG get close air support.

Mason and Reznov track Steiner to Rebirth Island, where they fight their way to him. When they find him, Reznov is about to finish Steiner off when two men with Hazmat suits break in. At this point, the interrogator yells at Mason, telling him that Mason himself killed Steiner and not Reznov. The game rewinds 20 minutes and the player experiences the situation from Hudson's point of view, who was one of the men who crashed through the window. It is revealed that Mason did in fact pull the gun on Steiner, not Reznov. It is also revealed that Reznov died in the prison break, and that every appearance he made after that mission was part of Mason's imagination. When Mason was in Vorkuta, he was brainwashed by his captors who programmed him to kill President John F. Kennedy. However, Reznov sabotaged the operation and changed the programming so that Mason would want to kill the three men that brainwashed him, thus explaining his actions during the game.

Hudson and Weaver reveal themselves to be the interrogators. Hudson frees Mason from his shackles but Mason immediately knocks him out with a punch. Mason stumbles around the building in a trance for a bit before being stopped by Hudson. At this point, Dragovich starts the first broadcast to his sleeper agents around the United States, which Mason hears and interprets. The signal is coming from a ship called the Rusalka. Hudson, Mason, and a large contingency of soldiers attack the ship. After some intense fighting, Mason chokes Dragovich to death, and they destroy the ship.

After the game is finished, real footage of President Kennedy's fatal ride with his motorcade plays. At the end of the presentation, the video pauses and zooms in on a crowd that Kennedy was greeting. There we see Mason, suggesting that he was involved in the assassination of the President.

Gameplay

The game offers gameplay elements that are new to Call of Duty games, such as piloting a helicopter and flying a jet. The game also offers weapons that were popular at the time and then some. The developers have explained that the soldiers that were part of Black Ops got to use prototype weapons and weapons that would appear on the battlefield years later. This is why the game lets you play with shotguns that have incendiary ammo ("Dragon's Breath") and crossbows with explosives tips. Like in other Call of Duty games, Black Ops relies on big set pieces, including one where your helicopter is shot down while you're rappelling down from it.

Black Ops has a competitive multiplayer mode, as well as a cooperative "Nazi Zombies" mode.

Single Player Specific Weapons

The single player campaign contains all of the multiplayer weapons plus a few extras:

Submachine Guns

  • MP40
  • PPSh-41
  • Sten

Assault Rifles

  • STG-44

Shotguns

  • KS-23
  • Model 1887

Sniper Rifles

  • Mosin-Nagant

Pistols

  • Tokarev

Launchers

  • Panzerschreck

Multiplayer Weapons

Primary - Assault Rifles

NameStatisticsUnlocked at LevelCostIcon
M16Damage: 7/10
Range: 8/10
Accuracy: 9/10
Mobility: 9/10
Fire Rate: 3 Round Burst
1Free
M16
M16
EnfieldDamage: 5 /10
Range: 7/10
Accuracy: 7/10
Mobility: 9/10
Fire Rate: 7/10
62000
Enfield
Enfield
M14Damage: 8 /10
Range: 8/10
Accuracy: 6/10
Mobility: 9/10
Fire Rate: Semi-automatic
92000
M14
M14
FamasDamage: 5 /10
Range: 7/10
Accuracy: 8/10
Mobility: 9/10
Fire Rate: 8/10
142000
Famas
Famas
GalilDamage: 6 /10
Range: 8/10
Accuracy: 6/10
Mobility: 9/10
Fire Rate: 7/10
202000
Galil
Galil
AUGDamage: 5/10
Range: 7/10
Accuracy: 7/10
Mobility: 9/10
Fire Rate: 8/10
262000
AUG
AUG
FN FALDamage: 8 /10
Range: 8/10
Accuracy: 8/10
Mobility: 9/10
Fire Rate: Semi-automatic
322000
FN FAL
FN FAL
AK47Damage: 7/10
Range: 8/10
Accuracy: 6/10
Mobility: 9/10
Fire Rate: 7/10
382000
AK47
AK47
CommandoDamage: 6/10
Range: 8/10
Accuracy: 7/10
Mobility: 9/10
Fire Rate: 7/10
442000
Commando
Commando
G11Damage: 7/10
Range: 7/10
Accuracy: 9/10
Mobility: 9/10
Fire Rate: 3 Round Burst
44 (after purchasing all Assault Rifles)2000
G11
G11

Primary - Submachine Guns

NameStatisticsUnlocked at LevelCostIcon
MP5KDamage: 6/10
Range: 6/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: 5/10
1Free
MP5K
MP5K
SkorpionDamage: 8/10
Range: 2/10
Accuracy: 8/10
Mobility: 10/10
Fire Rate: 7/10
72000
Skorpion
Skorpion
MAC11Damage: 6/10
Range: 6/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: 8/10
112000
MAC11
MAC11
AK74uDamage: 7/10
Range: 8/10
Accuracy: 7/10
Mobility: 10/10
Fire Rate: 6/10
172000
AK74u
AK74u
UziDamage: 5/10
Range: 6/10
Accuracy: 6/10
Mobility: 10/10
Fire Rate: 8/10
232000
Uzi
Uzi
PM63Damage: 6/10
Range: 6/10
Accuracy: 8/10
Mobility: 10/10
Fire Rate: 8/10
292000
PM63
PM63
MPLDamage: 5/10
Range: 7/10
Accuracy: 7/10
Mobility: 10/10
Fire Rate: 8/10
352000
MPL
MPL
SpectreDamage: 6/10
Range: 7/10
Accuracy: 6/10
Mobility: 10/10
Fire Rate: 7/10
412000
Spectre
Spectre
KiparisDamage: 6/10
Range: 8/10
Accuracy: 8/10
Mobility: 10/10
Fire Rate: 8/10
41 (after purchasing all SMGs)2000
Kiparis
Kiparis

Primary - Shotguns

NameStatisticsUnlocked at LevelCostIcon
OlympiaDamage: 8/10
Range: 4/10
Accuracy: 8/10
Mobility: 10/10
Fire Rate: Double Barrel
1Free
Olympia
Olympia
StakeoutDamage: 8/10
Range: 2/10
Accuracy: 7/10
Mobility: 10/10
Fire Rate: Pump Action
62000
Stakeout
Stakeout
SPAS-12Damage: 7/10
Range: 3/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: Semi-automatic
212000
SPAS-12
SPAS-12
HS-10Damage: 7/10
Range: 3/10
Accuracy: 6/10
Mobility: 10/10
Fire Rate: Semi-automatic
21 (after purchasing all Shotguns)2000
HS-10
HS-10

Primary - Light Machine Guns

NameStatisticsUnlocked at LevelCostIcon
HK21Damage: 5/10
Range: 7/10
Accuracy: 6/10
Mobility: 8/10
Fire Rate: 7/10
1Free
HK21
HK21
RPKDamage: 5/10
Range: 7/10
Accuracy: 6/10
Mobility: 7/10
Fire Rate: 7/10
62000
RPK
RPK
M60Damage: 7/10
Range: 6/10
Accuracy: 5/10
Mobility: 8/10
Fire Rate: 5/10
212000
M60
M60
Stoner63Damage: 6/10
Range: 7/10
Accuracy: 8/10
Mobility: 8/10
Fire Rate: 9/10
21 (after purchasing all LMGs)2000
Stoner63
Stoner63

Primary - Sniper Rifles

NameStatisticsUnlocked at LevelCostIcon
DragunovDamage: 8/10
Range: 9/10
Accuracy: 5/10
Mobility: 9/10
Fire Rate: Semi-automatic
1Free
Dragunov
Dragunov
WA2000Damage: 8.5/10
Range: 9/10
Accuracy: 7/10
Mobility: 9/10
Fire Rate: Semi-automatic
102000
WA2000
WA2000
L96A1Damage: 9.5/10
Range: 9/10
Accuracy: 6/10
Mobility: 9/10
Fire Rate: Bolt Action
272000
L96A1
L96A1
PSG1Damage: 9/10
Range: 9/10
Accuracy: 8/10
Mobility: 9/10
Fire Rate: Semi-automatic
27 (after purchasing all Sniper Rifles)2000
PSG1
PSG1

Secondary - Pistols

NameStatisticsUnlocked at LevelCostIcon
ASPDamage: 3/10
Range: 5/10
Accuracy: 7/10
Mobility: 10/10
Fire Rate: Semi-automatic
1Free
ASP
ASP
M1911Damage: 4/10
Range: 5/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: Semi-automatic
1Free
M1911
M1911
MakarovDamage: 5/10
Range: 6/10
Accuracy: 7/10
Mobility: 10/10
Fire Rate: Semi-automatic
1Free
Makarov
Makarov
PythonDamage: 7/10
Range: 8/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: Revolver
182000
Python
Python
CZ75Damage: 5/10
Range: 5/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: Semi-automatic (full auto with attachment)
18 (after purchasing all Pistols)2000
CZ75
CZ75

Secondary - Launchers

NameStatisticsUnlocked at LevelCostIcon
M72 LAWDamage: 9/10
Range: 5/10
Accuracy: 4/10
Mobility: 8/10
Fire Rate: Free Fire or Aircraft Lock-On
1Free
M72 LAW
M72 LAW
RPG-7Damage: 9/10
Range: 5/10
Accuracy: 4/10
Mobility: 8/10
Fire Rate: Free Fire
122000
RPG-7
RPG-7
Strela-3Damage: 10/10
Range: 10/10
Accuracy: 10/10
Mobility: 8/10
Fire Rate: Aircraft Lock-On
302000
Strela-3
Strela-3
China LakeDamage: 10/10
Range: 5/10
Accuracy: 5/10
Mobility: 8/10
Fire Rate: Grenade Launcher
482000
China Lake
China Lake

Secondary - Specials

NameStatisticsUnlocked at LevelCostIcon
Ballistic KnifeDamage: 10/10
Range: 2.5/10
Accuracy: 4/10
Mobility: 10/10
Fire Rate: Single Shot
151500
Ballistic Knife
Ballistic Knife
Crossbow (Explosive Tips)Damage: 10/10
Range: 5/10
Accuracy: 5/10
Mobility: 10/10
Fire Rate: Single Shot
332000
Crossbow
Crossbow

Care Package Exclusive Weapons

  • Death Machine
  • Grim Reaper

Special Zombies Mode Weapons

  • Ray Gun
  • Monkey Bomb
  • Bowie Knife - (upgraded melee weapon)
  • Matryoshka Doll - (Cluster Bomb)
  • Gersh Device - (Black Hole Bomb)
  • Thundergun
  • Wunderwaffe DG-2 (World at War maps/Call of The Dead only)
  • Winter's Howl - (Five only)
  • Semtex Grenades - (Call of The Dead onwards)
  • 31-79 JGb215 - (Shangri-La only)
  • Spikemore - (Bamboo Claymore, Shangri-La only)
  • Wave Gun - (Moon only)
  • Zap Gun Dual Wield - (a variation of the Wave Gun, Moon only)
  • Quantam Entanglement Device - (Bomb with random effects, Moon only)

Zombies Mode Weapons, When Upgraded by a "Pack-a-Punch" Machine

  • Mustang & Sally (upgraded version of M1911)
  • Mnesia (upgraded version of M14)
  • Hades (upgraded version of Olympia)
  • AK74fu2 (upgraded version of AK74u)
  • The Afterburner (upgraded version of MP40)
  • Raid (upgraded version of Stakeout)
  • MPL- LF (upgraded version of MPL)
  • MP115 Kollider (upgraded version of MP5K)
  • Tokyo & Rose (upgraded version of PM63)
  • Skullcrusher (upgraded version of M16)
  • H115 Oscillator (upgraded version of HK21)
  • R115 Resonator (upgraded version of RPK)
  • M72 Anarchy (upgraded version of M72 LAW)
  • China Beach (upgraded version of China Lake)
  • Calamity (upgraded version of CZ75)
  • Calamity & Jane (upgraded version of CZ75 Duel Wield)
  • Cobra (upgraded version of Python)
  • AUG-50M3 (upgraded version of AUG)
  • EPC WN (upgraded version of FN FAL)
  • G16-GL35 (upgraded version of FAMAS)
  • Predator (upgraded version of Commando)
  • G115 Generator (upgraded version of G11)
  • Lamentation (upgraded version of Galil)
  • SPAZ-24 (upgraded version of SPAS-12)
  • Typhoid & Mary (upgraded version of HS-10)
  • D115 Disassembler (upgraded version of Dragunov)
  • L115 Isolator (upgraded version of L96A1)
  • Porter's X2 Ray Gun (upgraded version of Ray Gun)
  • The Krauss Refibrillator (upgraded version of Ballistic Knife)
  • Awful Lawton (upgraded version of Crossbow)
  • ZeusCannon (upgraded version of Thunder Gun)
  • Winter's Fury (upgraded version of Winter's Howl)
  • Wunderwaffe DG-3 JZ (Upgraded version of WunderWaffe DG-2, World at War Maps only)
  • Porter's X2 Zap Gun (upgraded version of Dual Weild Zap Gun, Moon only)
  • Max Wave Gun (Upgraded version of Wave Gun, Moon only)

Zombie Map Perks

  • Quick Revive (Light Blue)- Player revives themselves when downed, it is the only perk that can be obtained without turning on the power, has only 3 uses in single player (similar to second chance)
  • Jugger-nog (Red)- Increases the player's HP from 2 hits to 5.
  • Double-Tap RootBeer (Yellow-Green) - Increases rate of fire of all guns by 33% (similar to the Rapid Fire attachment)
  • Speed Cola (Green)- decreases time for reload (same as Sleight of Hand perk)
  • Stamin-up (Yellow) - Increases movement speed and running distance (combination of Lightweight and Marathon perks, Ascension onwards)
  • PHD Flopper (Purple) - Player creates a mini-nuke when diving from a height that normally causes damage, and is immune to splash damage.(Ascension onwards)
  • Dead-Shot Daiquiri (Grey)- when aiming down sight, the gun will automatically aim for the head. also, the player gains the Steady Aim perk, with a smaller reticle when hip-firing, and no sniper rifle sway when looking down sights. (Call of the Dead onwards)
  • Mule Kick (Light Green) - allows the player to have a third weapon slot (this perk was initially in Moon only, but was expanded to all of the maps).

Weapon Attachments and Equipment

Unlike previous Call of Duty games, where equipment and weapon attachments in multiplayer must be unlocked either by achieving certain levels or by getting kills with another weapon attachment, all equipment and weapon attachments are available for purchase at the start. All Launchers and Specials do not have any weapon attachments.

Weapon Attachments

  • ACOG Sight (replaces iron sights with enhanced zoom ACOG scope, increases "range" stat by 1 bar)
  • Dual Mag (taped magazines for a quicker first and alternating reload)
  • Dual Wield (akimbo weapons with hip fire only, reduces "accuracy" stat by 2 bars)
  • Extended Mag (larger magazines)
  • Flamethrower (under-barrel flamethrower)
  • Full Auto Upgrade (upgrades from semi-automatic to fully-automatic) (only available on the CZ75 machine pistol)
  • Grenade Launcher (under-barrel grenade launcher)
  • Grip (stabilizes weapon, reduces kickback, increases "accuracy" stat by 1 bar)
  • Infrared Scope (replaces iron sights with enhanced zoom Infrared scope, increases "range" stat by 2 bars)
  • Low Power Scope (replaces iron sights with enhanced zoom low power scope, increases "range" stat by 1 bar) (only available on the G11 assault rifle)
  • Masterkey (under-barrel shotgun)
  • Rapid Fire (increased rate of fire, increases "fire rate" stat by 2 bars)
  • Red Dot Sight (replaces iron sights with precise Red Dot sight)
  • Reflex Sight (replaces iron sights with precise Reflex sight)
  • Snub Nose (shorter barrel, increases "accuracy" stat by 1 bar and decreases "damage" stat by 1 bar) (only available on the Python revolver)
  • Speed Reloader (faster reloading) (only available on the Python revolver)
  • Suppressor (silencer that reduces muzzle flash and does not make you visible from radar when firing, decreases "range" stat by 1 bar, range decrease excluded for SPAS-12)
  • Upgraded Iron Sights (more defined iron sights) (only available on certain handguns)
  • Variable Zoom (replaces iron sights with adjustable zoom sniper scope, increases "range" stat by 2 bars)

Lethal Throwables

  • Frag (standard fragmentation grenade that can be "cooked")
  • Semtex (plastic explosive grenade that sticks before detonating)
  • Tomahawk (retrievable throwing axe that is instant death on impact)

Tactical Throwables

  • Willy Pete (smoke screen grenade that causes a small amount of damage on detonation)
  • Nova Gas (tear gas grenade that damages over time while impairing vision and movement)
  • Flashbang (flash grenade that impairs vision and hearing while also temporarily disabling enemy equipment and turrets)
  • Concussion (stun grenade that impairs movement and orientation while also temporarily disabling enemy equipment and turrets)
  • Decoy (distraction grenade that simulates enemy gunfire while being displayed on enemy radar)

Special Equipment

  • Camera Spike (remote camera placement that displays it's contents on your mini-map)
  • C4 (plastic explosives that can be remotely detonated)
  • Tactical Insertion (drop zone beacon that allows you to place your next spawn point)
  • Jammer (electronic jamming device that disables enemy radar and equipment)
  • Motion Sensor (sensor that detects enemy movement within its radius)
  • Claymore (directional proximity mine. can be picked up and repositioned)

Multiplayer Perks

The multiplayer three-perk system from Modern Warfare 2 make a return in Call of Duty: Black Ops. Unlike previous Call of Duty games, where standard perks can only be unlocked by reaching certain levels, all standard perks are available from the start. However, these perks must be bought using the in-game currency. Unlike Modern Warfare 2, where Pro perks can only be unlocked by completing the same challenge multiple times, Call of Duty: Black Ops requires players to complete three unique challenges in order to be able to buy Pro perks (sometimes requiring the player to play multiple game modes). Each player character's attire is now determined by which "Perk 1" perk they choose, rather than their chosen primary weapon. Like Modern Warfare 2, Pro perks add their bonuses to the standard perks. Pro versions, once unlocked, cost 3000 COD points to convert the perk into the Pro version.

Perk 1 (Blue Perks)

NameDescriptionPro Unlock ChallengesCostIcon
Lightweight7% faster sprint speed.
Pro Version: no fall damage.
  • Escape death (from being shot an enemy) 5 times using the Lightweight perk.
  • Kill 15 enemies using melee with the Lightweight perk.
  • Get 10 Offense Medals using the Lightweight perk (by killing enemies while near their objective).
Free
ScavengerReplenish ammo and lethal throwables from fallen enemies.
Pro Version: Replenish tactical throwables. Increases starting ammo for both primary and secondary weapons/
  • Resupply 150 times using the Scavenger perk.
  • Kill 5 enemies using resupplied lethal throwables while using the Scavenger perk.
  • Get a 5-kill streak (not necessarily a killstreak reward of 5 kills) 5 times while using the Scavenger perk.
2000
GhostRemain undetectable by enemy Spy Planes.
Pro Version: Remain undetectable by all enemy killstreak rewards except Blackbirds and Dogs. When targeted by enemies, their crosshairs do not turn red and player's name is hidden.
  • Kill 50 enemies using the Ghost perk while the enemy team has a Spy Plane or Blackbird active.
  • Destroy 50 aircraft using the M72 LAW, RPG-7, Strela-3, or China Lake while using the Ghost perk.
  • Destroy a Sentry Gun while using the Ghost perk.
2000
Flak Jacket65% damage reduction from explosives.
Pro Version: 95% damage reduction from fire. Picking up thrown enemy grenades resets their fuses.
  • Survive 10 explosions while using the Flak Jacket perk.
  • Plant or defuse 10 bombs in the Demolition, Sabotage, or Search & Destroy gamemodes while using the Flak Jacket perk.
  • Throw back 5 enemy Frag Grenades while using the Flak Jacket perk.
2000
HardlineKillstreak rewards require one less kill.
Pro Version: Allows the player to "re-roll" the contents of any Care Package.
  • Share 10 Killstreak reward crates (including Care Packages, SAM Turrets, Sentry Guns, and Valkyrie Rockets) with teammates while using the Hardline perk.
  • Earn 7 killstreaks in one match while using the Hardline perk.
  • Get 7 kills without dying in one match match while using the Hardline perk.
2000

Perk 2 (Yellow Perks)

NameDescriptionPro Unlock ChallengesCostIcon
HardenedBullets penetrate walls and objects twice as deep.
Pro Version: 25% extra damage to killstreak rewards. View orientation kicks around 80% less when shot.
  • Get 10 kills using the Hardened perk by shooting through walls.
  • Shoot 200 bullets into enemy aircraft while using the Hardened perk.
  • Destroy one piece of equipment through a wall or object while using the Hardened perk.
Free
ScoutAllows players to hold their breath twice as long with sniper scopes.
Pro Version: 50% faster weapon switching.
  • Kill 50 enemies with secondary weapons while using the Scout perk.
  • Get 50 "One Shot, One Kill" medals while using the Scout perk.
  • Kill 30 enemies via headshots while using the Scout perk.
2000
Steady Aim30% increased accuracy when firing from the hip.
Pro Version: 40% faster aiming down sights after sprinter. 40% shorter recovery time after knife lunges.
  • Melee two enemies consecutively within 5 seconds while using the Steady Aim perk.
  • Kill 100 enemies after sprinting while using the Steady Aim perk.
  • Get 150 hip-fire kills using the Steady Aim perk.
2000
Slight of Hand50% faster weapon reloading.
Pro Version: 50% faster aiming down sights, expect with Sniper Rifle scopes.
  • Kill 150 enemies while aiming down the sights and while using the Sleight of Hand perk.
  • Kill an enemy within 5 seconds of reloading 30 times while using the Sleight of Hand perk.
  • Wound an enemy, reload, and then finish him off while using the Sleight of Hand perk 10 times.
2000
WarlordAllows primary weapons to be equipped with two attachments, expect underbarrel attachments.
Pro Version: Spawn with one extra lethal and tactical throwable, expect Willy Pete grenades.
  • Kill 150 enemies using a weapon with two attachments while using the Warlord perk.
  • Kill 10 enemies with Frag or Semtex grenades while using the Warlord perk.
  • Get a multi-kill with a Frag or Semtex grenade while using the Warlord perk.
2000

Perk 3 (Green Perks)

NameDescriptionPro Unlock ChallengesCostIcon
Tactical MaskNullifies the effects of Nova Gas grenades
Pro Version: reduces the effects of flashbangs and stun grenades by 90% and shows the location of flashed or stunned targets.
  • Kill 20 enemies blinded by the player's Flashbang grenade while using the Tactical Mask perk.
  • Kill 20 enemies stunned by the player's Concussion grenade while using the Tactical Mask perk.
  • Kill 20 enemies poisoned by the player's Nova Gas grenade while using the Tactical Mask perk.
Free
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