Star Wars: Battlefront is an upcoming shooter from EA being developed by DICE Stockholm. After EA acquired the rights to produce Star Wars games under license from Disney and revealed that DICE specifically was working on a new game from that franchise, many began to speculate that a new Battlefront game was in development from the studio. Such rumors were confirmed at E3 2013, when EA showed off a teaser trailer depicting a battle on Hoth. The game is being made by the original DICE studio in Stockholm, with DLC and premium services potentially made by the recently opened DICE Los Angeles studio (formerly Danger Close Games). During E3 2014 a teaser video confirmed Endor as a location in the game. All media released thus far only depicts the Galactic Civil War era featured in the original three films.
The game will feature four planets at release: Endor, Hoth, Tatooine and Sullust (a location not featured in the films). The game will have "more maps than 8" with "more than 2 per planet" according to design director Niklas Fegraeus. There will be a free post-release DLC pack titled "The Battle of Jakku" which, set shortly after the Battle of Endor, will explain the back-story of the desert planet "Jakku" that is featured prominently in Star Wars: The Force Awakens. This will become available on December 8th ahead of the film.
The game will not feature content from the prequel movies and is instead focusing on the battles of the original trilogy. Space battles will not be featured in this game with DICE opting to focus on "the core of Star Wars battles - the Endors, the Hoths, et cetera" though atmospheric dog-fighting will be included.
Like the Pandemic Studios developed games Battlefront will include first and 3rd person perspectives able to be switched freely with the best players mastering both. Also returning from the previous games is the concept of heroes; allowing players to enter the battle as iconic Star Wars characters, including but not limited to Darth Vader and Boba Fett as well as spacecraft like the Millennium Falcon. Each hero will have unique traits and are intended to be like boss characters being very powerful and also becoming high value targets. Heroes depend heavily on game mode and will enter the battle differently depending on mode.
Players will be able to use "power-ups" with one demonstrated being a portable shield generator.
Battlefront will not feature a typical shooter single-player campaign. Instead there will be a "Missions" mode which can also be played in co-op, both online and locally with split-screen (split-screen will not be available online). "Missions" will be a series levels against bots that are short and intended to be replayed on higher difficulties.
Battlefront will have maps of various size catered to different modes, with one revealed mode being "Walker Assault", one of the games largest modes supporting 40 players and is based around an Imperial team pushing foward with AT-ATs and AT-STs with the Rebel forces on the defensive.
Battlefront will not be using the Battlelog system seen in DICE's recent Battlefield titles and will use its own system.