The Legend of Zelda: A Link Between Worlds is the first all-new Zelda title for the Nintendo 3DS and the first major Zelda game to be released in the west significantly earlier than in Japan. The game is being developed internally by Nintendo EAD under series producer Eiji Aonuma and is scheduled to arrive on November 11, 2013 in the west and in Japan in 2014. The game is set in the same incarnation of Hyrule as The Legend of Zelda: A Link to the Past, and will task players with revisiting dungeons from the original game with a whole new set of challenges.
The game is presented from the traditional top-down perspective of Zelda titles such as A Link to the Past and Link's Awakening. However, gameplay and exploration are centered around playing with perspective, as Link is able to flatten himself into a wall sketch so he can move on walls like a shadow. When Link is in this state, the camera perspective shifts to provide a different view of the immediate dungeon environment.